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Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby SkyFire Prime » Wed Oct 24, 2018 2:52 pm

I too am thrilled that I'm getting another chance at a clean un-gimmicked Optimus and Megatron.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Nightbeat339 » Wed Oct 24, 2018 2:57 pm

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I grew up with a couple RID 2001 toys, a Bayverse Ransack figure, a couple of ko figures, a VHS tape of Energon, and watching the original G1 and Beast Wars shows on Netflix. So I had a little experience with several different lines. But the two that stuck out to me were, of course, BW and G1. Around the time the first trailer for The Last Knight came out, I really started taking an interest in Transformers again. I went to Kroger, just to see what TF toys they had these days, and one of them stuck out to me: Highbrow. The fourth season of G1 always interested me, because it seemed like none of those characters had any screen time, or were transferred into other shows. So, I picked up Highbrow, Frenzy, (RIBFIR) and Loudmouth, and restarted my Transformers collection. Ever since then I've solely been interested in collecting G1 style figures. I don't remember what my point was with this unorganized rant, but it might be that I didn't grow up in the 80's, but still really only like the aesthetic of all those G1 toys.
Plus, they seem to sell better than any other line. It's quite rare for me to find a PotP figure on sale, whereas RiD and TLK toys always seemed to overfill the shelves until they were finally put on clearance.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Randomhero » Wed Oct 24, 2018 3:04 pm

Octobotimus wrote:
Wolfman Jake wrote:
Octobotimus wrote:
Randomhero wrote:
Octobotimus wrote:why is a member's feelings on something considered news?

("breaking news!!: i don't like/like something!!!")



It’s called an editorial. They’re a thing. If a memeber on the site wants to do one they can. Just like the comic and episode reviews.

It was still put as news.... and from what i'm seeing, there is no news to be found in it. they can express their opinions and feeling all they want, but this shouldn't be considered news.


Things like the top 5 lists aren't really "news" either, but they still go up on the front page when they're published.

I've also expressed my opinion on those as well, idk why they consider these things as news...



Who’s forcing you to look at them and contribute, Buzzkillington?
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Burn » Wed Oct 24, 2018 3:12 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Randomhero wrote:
Octobotimus wrote:
Wolfman Jake wrote:
Octobotimus wrote:
Randomhero wrote:
Octobotimus wrote:why is a member's feelings on something considered news?

("breaking news!!: i don't like/like something!!!")



It’s called an editorial. They’re a thing. If a memeber on the site wants to do one they can. Just like the comic and episode reviews.

It was still put as news.... and from what i'm seeing, there is no news to be found in it. they can express their opinions and feeling all they want, but this shouldn't be considered news.


Things like the top 5 lists aren't really "news" either, but they still go up on the front page when they're published.

I've also expressed my opinion on those as well, idk why they consider these things as news...


Who’s forcing you to look at them and contribute, Buzzkillington?

I have already addressed this situation in the hopes of keeping this thread on topic, please help by staying on topic.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Wolfman Jake » Wed Oct 24, 2018 3:22 pm

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Nightbeat339 wrote:Plus, they seem to sell better than any other line. It's quite rare for me to find a PotP figure on sale, whereas RiD and TLK toys always seemed to overfill the shelves until they were finally put on clearance.


I think that's where the crux of the matter is right now. Hasbro is going where the money is, and the money is in nostalgia. It's selling right now, and Hasbro would be crazy not to capitalize on that while it can. Keep in mind that we're not JUST getting G1 nostalgia either, we're also getting Live Action Movie nostalgia from the Studio Series line! A lot of fans old and new jumped (back) on the Transformers bandwagon with the 2007 movie. Now we're getting a prequelboot movie merging the live action movie characters with more G1 aesthetics to get at both of the biggest fanbases in the Transformers franchise. I'm sure this won't last forever, as the need for nostalgic comfort waxes and wanes. When next we're all feeling comfortable with change and growth in the world, we'll see new Transformers ideas too.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby o.supreme » Wed Oct 24, 2018 4:05 pm

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I agree that obviously Siege is heavily inspired by the Original Transformers, as does the BB movie have nods to it. But I don't agree with the sentiment about Transformers Cyberverse. Sure the character names are there, but in the animated series, there are several characters included that were not part of the original series. The toys don't look and feel like the originals, nor does the animated series feel anything like the original.

Now if you want to argue varying degrees...Are Cyberverses' characters with OTF names closer to those used in say the Unicron Trilgy, sure, I'll give Cyberverse that. But still Cyberverse and OTF are worlds apart.

I'm an OTF fan, and always will be. Still I recognize, and welcome diversity. I'm satisfied with the current generations lines, and would be equally satisfied if Hasbro just took a page from Warner/DC and just gave us one animated film per year, form the plethora of 30 year history in fiction from OTF, -Then for their new mainline, create something totally new, and focus the new toys and animated series for the target (younger) audience.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Dr. Caelus » Wed Oct 24, 2018 4:13 pm

I like G1 because it feels the most open to addition. It's easy to go back to G1 and add in Minicons, Dark Energon, techno-organics, etc. But kids cartoons on Youtube - or really badly written cartoons for adults - aren't cutting it. They certainly aren't adequate for the sort of world-building necessary for something with a new backstory, new factions, etc.

IMO Hasbro needs to push more of their IP into interactive electronic entertainment, especially if they're going to go back-to-the-80s with everything. I think video games are the new cartoons - people of many ages will spend long, long hours playing them, and when they aren't playing them, they shop for clothes, jewelry, action figures, wallets, cookie-cutters, etc. with the IP printed on it. Movies cost fantastically more, people pay $15 to watch them, and after 2hrs it's over.

War for Cybertron and Fall of Cybertron were good video games and pretty good TF fiction. Their big shortcomings were not having the character progression and customizability of an action-RPG or the freedom of an open world game. I think you need one or both of those to keep people playing a game longer than a rental period (a strong multiplayer aspect helps too). The PS2 Armada game played with the customizability a bit, but could have gone farther, and the old movie game dabbled with the open world, but also could have gone further.

Do games need to be G1-centric? Yes and no - I think the ideal for any franchised fiction is to stick to the world building accomplished from the beginning, but add in new characters, plot points, etc. It's good to be watching a story-line play out, see a character you recognize and be able to guess what they're going to do but not being certain. That's what Marvel's Ultimates did well for several years and Marvel's cinematic universe has done better.

But anyway, G.I.Joe, M.A.S.K., Rom, Micronauts, and even Visionaries all have a great deal of potential for merchandise-selling video games. Imagine a GIJoe RTS like Halo Wars, a M.A.S.K. game like Twisted Metal, a Rom FPS like Doom or Halo, a Micronauts game built like Assassin's Creed, or a Visionaries game inspired by Mortal Kombat. The creative DNA is there, but Hasbro needs to keep building business relationships outside of the toy industry.

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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Wireless_Phantom » Wed Oct 24, 2018 4:14 pm

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Personally I'm glad we are getting so much G1. Aside from filling in big gaps in my collection (I realized recently that my G1 Megatron stand-in was the GDO version) but aside from that you have to consider that the G1 well is only so deep, and when it runs dry, we will get something else, but until then, lets just finish up the collections we have already started. :SG-CONS:
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Ultra Markus » Wed Oct 24, 2018 4:33 pm

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Until we have fully explored the different stories of the G1 era and give us proper updates to figures we haven't got yet we shouldn't really move on to a new series of a different universe
Let's just finish what has been started I feel we are far from done with G1
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Burn » Wed Oct 24, 2018 4:40 pm

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Caelus wrote:IMO Hasbro needs to push more of their IP into interactive electronic entertainment, especially if they're going to go back-to-the-80s with everything. I think video games are the new cartoons - people of many ages will spend long, long hours playing them, and when they aren't playing them, they shop for clothes, jewelry, action figures, wallets, cookie-cutters, etc. with the IP printed on it. Movies cost fantastically more, people pay $15 to watch them, and after 2hrs it's over.

A G1 inspried Age of Empires/Command & Conquer style RTS ... sign me up!
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby ZeroWolf » Wed Oct 24, 2018 4:54 pm

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Burn wrote:
Caelus wrote:IMO Hasbro needs to push more of their IP into interactive electronic entertainment, especially if they're going to go back-to-the-80s with everything. I think video games are the new cartoons - people of many ages will spend long, long hours playing them, and when they aren't playing them, they shop for clothes, jewelry, action figures, wallets, cookie-cutters, etc. with the IP printed on it. Movies cost fantastically more, people pay $15 to watch them, and after 2hrs it's over.

A G1 inspried Age of Empires/Command & Conquer style RTS ... sign me up!

I would kill for that.

@ultra Markus, in what way is g1 not done? Other then redoing figures that haven't had any updates?

Its strange as I'm more open to g1 in games then toys, with the toys I just want new things and characters. Games however, matching ideas up to the relevant genres and I'm all in. What about a Masterforce meets Persona type game in which one half is doing social things as a school kid with masterbraces then the other half is doing fun stuff as a transformer.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby SkyFire Prime » Wed Oct 24, 2018 5:29 pm

ZeroWolf wrote:
Burn wrote:
Caelus wrote:IMO Hasbro needs to push more of their IP into interactive electronic entertainment, especially if they're going to go back-to-the-80s with everything. I think video games are the new cartoons - people of many ages will spend long, long hours playing them, and when they aren't playing them, they shop for clothes, jewelry, action figures, wallets, cookie-cutters, etc. with the IP printed on it. Movies cost fantastically more, people pay $15 to watch them, and after 2hrs it's over.

A G1 inspried Age of Empires/Command & Conquer style RTS ... sign me up!

I would kill for that.

@ultra Markus, in what way is g1 not done? Other then redoing figures that haven't had any updates?

Its strange as I'm more open to g1 in games then toys, with the toys I just want new things and characters. Games however, matching ideas up to the relevant genres and I'm all in. What about a Masterforce meets Persona type game in which one half is doing social things as a school kid with masterbraces then the other half is doing fun stuff as a transformer.


Personaly I can't wait for these figures in Siege, the whole line looks excellent!

Theres a lot spoiled sports out here, but I'm predicting these will be flying off the shelves.

That said, a Transformers Streetfighter style fighting game is way overdue. A professionally done Anime is also way overdue. The kiddie shows will not bring the excitement.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Burn » Wed Oct 24, 2018 5:49 pm

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SkyFire Prime wrote:That said, a Transformers Streetfighter style fighting game is way overdue.

I've never played it but isn't Forged to Fight a similar style?
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Wolfman Jake » Wed Oct 24, 2018 6:44 pm

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Burn wrote:
SkyFire Prime wrote:That said, a Transformers Streetfighter style fighting game is way overdue.

I've never played it but isn't Forged to Fight a similar style?


It's way simplified for a real "Street Fighter" style of fighting game, though, and it's only on mobile devices.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Dr. Caelus » Wed Oct 24, 2018 9:22 pm

Wolfman Jake wrote:
Burn wrote:
SkyFire Prime wrote:That said, a Transformers Streetfighter style fighting game is way overdue.

I've never played it but isn't Forged to Fight a similar style?


It's way simplified for a real "Street Fighter" style of fighting game, though, and it's only on mobile devices.


There was also a Beast Wars fighting game on PS1, long ago. It was bananas.

Makes me wish for a Mortal Kombat style Beast Wars game. The fatalities would be great.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby TulioDude » Wed Oct 24, 2018 10:46 pm

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william-james88 wrote:
Randomhero wrote:Yeah I kinda wish we’d stop having such a heavy G1 theme anymore. I like seiege just fine but I enjoyed Classics more when it came out and it was G1 characters but with a modernized look. Now it’s just “make it as G1 as possible but with knees and elbows” I get it but I just want something new. Beast wars new. No autobot and Decepticons. Create new factions, entire new fiction for them.

After seeing so much of "almost G1 but not quite" over the years I think we need this catharsis. We need Hasbro and their head designers to let it out of their systems once and for all, and then I think we can all move on since we have finally had a solid base to move on from.


Maybe.I wonder if the people are really ready for something brand new.

I always felt that the movie designs were ahead of their time in 2007.

Coptur wrote:I think it's important that the characters are recognisable and iconic looking.

Marvel learned the hard way with Spider-Man and DC did with Superman.


It depends on who are you talking about.
Every cartoon after G1 up until,maybe Animated,Megatron looked different.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Aimless Misfire » Thu Oct 25, 2018 1:06 am

Hasbro needs to work on their variety of characters. G1 is great but it needs better variety. Titans Return was awesome with the variety of characters. But now Siege is back to the same old same old. Why are we getting another Chromia when it could/should have been Lancer or Greenlight?

I look at Siege & I'm like "but I just bought all those characters in the Prime Wars Trilogy. I don't feel like buying them AGAIN." Ironhide? Hound? Prowl? Seriously? I just bought all those guys in Combiner Wars. I don't want more of them. WTF?
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby ZeroWolf » Thu Oct 25, 2018 1:19 am

Motto: "My past no longer binds my future..."
Weapon: Battle Blades
TulioDude wrote:One day Armada...one day they will see you as the masterpiece that you are...
Image

william-james88 wrote:
Randomhero wrote:Yeah I kinda wish we’d stop having such a heavy G1 theme anymore. I like seiege just fine but I enjoyed Classics more when it came out and it was G1 characters but with a modernized look. Now it’s just “make it as G1 as possible but with knees and elbows” I get it but I just want something new. Beast wars new. No autobot and Decepticons. Create new factions, entire new fiction for them.

After seeing so much of "almost G1 but not quite" over the years I think we need this catharsis. We need Hasbro and their head designers to let it out of their systems once and for all, and then I think we can all move on since we have finally had a solid base to move on from.


Maybe.I wonder if the people are really ready for something brand new.

I always felt that the movie designs were ahead of their time in 2007.

Coptur wrote:I think it's important that the characters are recognisable and iconic looking.

Marvel learned the hard way with Spider-Man and DC did with Superman.


It depends on who are you talking about.
Every cartoon after G1 up until,maybe Animated,Megatron looked different.

Prime Megatron looked different again.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Carnivius_Prime » Thu Oct 25, 2018 2:20 am

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I can get behind having a matching G1-ish Prime and Megatron voyager class figures that Siege have got but rest of it doesn't really do much for me at all. I grew up in the 80s, I had a ton of G1 toys, I had almost every issue of the Marvel UK comic. I saw the animated movie at the cinema. I absolutely hated the TV show. I'm mostly just here for interesting and cool looking toys and my particular preference is for the live action style (since it's more complex, less blocky, more realistic designs are what I had craved from a Transformers line even since I was a kid, cos I liked the highly detailed original diaclone & co toy designs way more than later Hasbro designed stuff). Any G1-ish appeal for me just relates to a few of the original toys and the marvel comics. I was tempted by the new Shockwave figure as always liked how he was in the comic (but i am frustrated I'd have to pay Leader prices for him cos of that stupid looking backpack crud I don't even want) but yeah it does feel like we're seeing a lot of the same characters again and again and returning to those simplistic blocky designs doesn't interest me much at all. Siege Sideswipe is a good example of just how bloody boring I find some updates of G1 toys. He's so ridiculously bland and lazy looking and his original G1 design was never very interesting anyways. Only reason I had the toy was cos a red Lamborghini Countach was a hugely cool thing back in the 80s and it was neat having one that turned into a robot but the robot itself wasn't anywhere near as stylish as the car. And seeing blockier G1-esque designs popping up in the Bumblebee movie just killed some of the enthusiasm I had for the film and I absolutely dread the thought of that stuff turning up in the Studio line. Fine if G1 fans like their G1 stuffs but don't start trying to change or retcon my movie stuffs into G1 (I'm still hoping all that Cybertron stuff is from a portal to a separate G1 universe rather than trying to rewrite the movieverse history). For me, G1 was a good start to it all back in the day but a lot of it just doesn't hold up as well as some other stuff from that era and much of the character designs were down to reusing older japanese toys or simplifying the hell out of things to make a badly animated cartoon show. A lot of the boxy designs made little sense to me even as a kid trying to imagine how cars and jets would turn into robots in the real world anyways.


(in regards to the video game comments, I hated War for Cybertron but loved Devastation oddly enough. Heck, Devastation was far better than the G1 cartoon it was so inspired by but also it was a hugely fun game in it's own right, which I just didn't feel at all with the tedious drab WfC game)


(i'm aware most of what i typed is sleepy babbling but eh if you wanna try make sense of what i said that's up to you...)

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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Dr. Caelus » Thu Oct 25, 2018 3:25 am

Aimless Misfire wrote:Why are we getting another Chromia when it could/should have been Lancer or Greenlight?


Chromia was the very first female Autobot to appear in anything; I suspect that's the reason they decided to include her in the 'back to the beginning' toyline. What baffles me is the effort they went through retooling her to remove her combiner parts. That mold is far from perfect, but its flaws were reasonable concessions for a bot that could combine. Now it seems to have all of the drawbacks of a combiner bot without the one very big upside. I don't think it would have been hard to pass off her hand accessory as a C.O.M.B.A.T. piece, and the 5mm port at the front of her vehicle mode could have accepted some sort of ramming targe accessory or 'smashing' effect. Kids coming into the hobby for the first time might have thought the combiner peg was odd, but almost anyone collecting in the previous year would have been pleased to have it there.

I like many of the new design elements in Siege, but I'm disappointed that they are (IMO) unnecessarily leaving behind or outright expunging many of the cool elements we've seen in recent years. Another example: Cog and Brunt. Given they disassemble into pieces anyway, and obviously tie into Fort Max and Trypticon respectively, they would have been a good place to reuse the Titanmaster gimmick.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby Coptur » Thu Oct 25, 2018 3:30 am

G1 is the evergreen. Everything pop culture reverts back to their original design at some point rarely does a new look take on for long again Spider-Man & Superman design come to mind. (although the Blade movie relaunched the Blade character very successfully)

G1 is also where the otherverse characters tend to be absorbed into the current G1 styled canon like UniTril Hotshot for example and IDW also gave up on saying there was only one Tankor or Breakdown and each unique look became a 'new' G1 character within that canon exceptions like Starscreams different looks are different bodies (although I hated that they referred to BW2 Starscream body)

The more I read about RID'00 the more I'm viewing it as Car Robots in that G1 canon to the point I view that Megatron as Gigatron. Maybe Megazarak could be retconned into the Armada Megatron using the name Megatron as more of a title in honour of the original Megatron kind of similar to how Beast Megatron took the name. NO I am not saying squeeze unicron trilogy into G1 continuity (i'm crazy not insane) I meant for future G1-esque canons.


ZeroWolf & TulioDude - All the characters looked different but they're gradually reverting back to the G1 look. The Prime Megatron was very G1 inspired bucket head, arm canon, grey/black colours...Welkers voice. The Energon Megatron went back to similar Megatron colours even that series made the Galvatron look like G1 Galvatron. (can't argue with Armada Megatron but that was an attempt to entirely redesign transformers, Cyb Megatron and Galv again very different idea but the Cyb Gal had similar-ish colours to G1 toy-marv Galv and the Cyb Galv was closer to G1 Megs colours).
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby MarkNL » Thu Oct 25, 2018 4:48 am

Motto: "The past is my present"
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I am so very excited by the direction Hasbro's taking right now with the cartoon and toys. Oh and the Bumblebee movie.. =P~ G1 heaven.
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby PerfectVision » Thu Oct 25, 2018 5:10 am

Some people want more videogame?They are not that successful and have nothing original,the whole franchise feel out of creativity.

DEVASTATION have stronger shooting than melee if you don't know.A pathetic game done with no passion.

Hound is the only one that interest me,they have repetitive body shape overall.I prefer when they have a perfect vision like being able to watch their feet.For Rattrap:his rat ears obscure his vision a lot.Springer look like his legs is made of wheels this kind of enormous blemish disturb no one apparently .
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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby SkyFire Prime » Thu Oct 25, 2018 5:11 am

MarkNL wrote:I am so very excited by the direction Hasbro's taking right now with the cartoon and toys. Oh and the Bumblebee movie.. =P~ G1 heaven.



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Re: Why I am Thrilled by the Heavy G1 Influence in Upcoming Toys from Hasbro

Postby MeGrimlock78 » Thu Oct 25, 2018 6:35 am

Caelus wrote:I like many of the new design elements in Siege, but I'm disappointed that they are (IMO) unnecessarily leaving behind or outright expunging many of the cool elements we've seen in recent years. Another example: Cog and Brunt. Given they disassemble into pieces anyway, and obviously tie into Fort Max and Trypticon respectively, they would have been a good place to reuse the Titanmaster gimmick.


I'm happy these two aren't Headmasters, since the originals weren't. Too many characters were made Headmasters just to fit the gimmick.

What I DO hope, is that Brunt can somehow be added to Tryp as towers, and Cog can be reconfigured into one giant gun for Fort Max.
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