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Top 10 Best Transformers Mini-Con Molds + Ranking for all 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for all 100 Mini-Con Molds

Sunday, December 25th, 2022 6:10PM CST

Categories: Site Articles, Editorials, Top Lists
Posted by: rikkomba   Views: 123,615

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Hello everybody! Welcome back for the third and final part of this series focused on mini-cons.
You can find part 1, focused on Mini-con teams, here, and part 2, focused on mini-con partners, here.

This year marks the 20th anniversary of what has been one of the most influential Transformers toylines ever created, whose wild success eventually opened the door to investing in the Bayverse.

Armada introduced us to Mini-cons as the “third faction”. Spawn of Unicron and pokemon of the week, these tiny robots were hunted down by both Autobots and Decepticons as “power ups” for larger Transformers.

Mini-con toys came in two flavours: teams, sold, in 3-packs, and partner Mini-cons sold together with their bigger partner. After journeying through teams and partners, we are finally at the final showdown: which are the top 10 Mini-cons, when taken as standalone toys?

In this list we won’t focus on “team’s theme” or “partner integration”, but on the toy in itself, in the context of still being a powerup for larger ‘bots.
1-20 scores were given for:
Alt mode: how cool is the alt mode, how well designed?
Robot mode: how cool is the robot mode, in the context of a tiny toy?
Powerlinx credibility: just by itself, how credible is this Mini-con as a powerup?
Engineering: how well was this Mini-con built?
Transformation: how original and well executed is the transformation?

Then those scores were added together to give a score on 100 which is what you will see on all the entries throughout the ranking.

The list includes:

- all 63 individual molds from Mini-con teams: 33 from Armada, 3 from Energon, 6 from Cybertron, 18 from Classic and 3 from Thrilling 30;
- all 35 partner Mini-con molds: 21 from Armada, 4 from Cybertron, 1 from Universe 2.0 and 9 from Power Core Combiners;
two molds with toys which were at some point called Mini-cons: Cybertron Laserbeak, and Generations Cyclonus’ Nightstick.

This gives a grand total of exactly 100 Mini-con molds.

Because of the number and variety of Mini-cons listed, in case of tied scores the placement in the list is down to personal preference.
Which are the top 10? Which is the single worst Mini-con out of 100?
Let’s get started!

#10. Transformers Armada Thunderclash (85/100)
20/20/5/20/20
Iconic alt mode, original transformation, not very credible as a power up, also because of how its port is positioned.
Team: partner, with Armada Skywarp
Versions: 5

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds


#9. Transformers Armada Gunbarrel (Glide) (86/100)
18/14/20/20/14
Six-barrelled cannon and bomber, some challenges with articulation in robot mode but overall solid targetmaster.
Team: Air Military Team
Versions: 9

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds


#8. Transformers Armada Leader-1 (Barrel) (87/100)
14/15/20/20/18
Iconic triple-changing mini-con, simple but effective engineering and transformation.
Team: partner, with Armada Megatron
Versions: 3

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds


#7. Transformers Classics Dreadwing (88/100)
20/14/14/20/20
Excellent beast mode, it could pass as a shield with its wings closed, why not.
Team: Classics Predator Attack Team
Versions: 4

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds


#6. Transformers Armada Terradive (Recon) (89/100)
20/20/20/13/16
Excellent targetmaster to give Starscream some Wolverine claws, hampered by bad engineering and overall fragility.
Team: Air Military Team
Versions: 9

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds


#5. Transformers Cybertron Safeguard (Roots) (91/100)
Safeguard is possibly the best Mini-con to come out of Galaxy Force. While it does not activate any real feature, being more of a targetmaster partner, Safeguard’s inherent coolness makes it stand tall among so many power-ups.
Alt mode (20/20): literally a flying laser cannon, cool enough to get a pass.
Robot mode (20/20): articulated, cool looking and well proportioned.
Powerlinx credibility (20/20): possibly the most credible arm-mounted powerup.
Engineering (16/20): durable, stands easily despite the massive backpack.
Transformation (13/20): effective, but simple.
Team: partner, with Cybertron Vector Prime
Versions: 5

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds


#4. Transformers Armada Makeshift (Twist) (92/100)
Makeshift is a great mini-con triple changer, with two excellent alt modes and a passable robot mode.
Alt mode (16/20): iconic and unique, Makeshift’s alt mode looks so peaceful… until it’s transformed into its third mode, a double tri-barrelled rotating machine gun!
Robot mode (16/20): its gun-hands are a bit distracting, could be worse.
Powerlinx credibility (20/20): how cool is this?
Engineering (20/20): robust and durable, with thick transparent plastic.
Transformation (20/20): simple and effective across three modes.
Team: Emergency Team
Versions: 10

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds


#3. Transformers Armada Stormcloud
(93/100)Stormcloud not only makes for an excellent power-up, but is also a great, fun TF toy on its own.
Alt mode (17/20): great looking speedboat with a giant, giant missile on top
Robot mode (20/20): articulated - even more than the “highly articulated” Street Speed Team members - stable and cool looking, despite the giant, giant missile.
Powerlinx credibility (20/20): one of the best.
Engineering (18/20): very well designed, more effort than in many other cases.
Transformation (18/20): simple, and very effective.
Team: Sea Team
Versions: 6

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds


#2. Transformers Armada Waterlog (95/100)
Waterlog is at least as cool as Stormcloud, with a slightly more interesting transformation.
Alt mode (20/20): a great hovercraft mode, with a giant, giant missile
Robot mode (16/20): well proportioned and decently articulated, with a great arm-mounted weapon - the giant boots are still needed to give it stability
Powerlinx credibility (20/20): excellent power-up.
Engineering (20/20): stable and robust.
Transformation (19/20): original transformation for a mini-con, well executed.
Team: Sea Team
Versions: 6

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds


#1. Transformers Armada Bonecrusher (Bomb) (99/100)
Bonecrusher is the pinnacle of mini-con molds, with an original alt mode, a unique transformation, a cool looking robot mode and great credibility as a power-up. Bonecrusher wins under all dimensions, and any TFan should own a copy of this mold.
Alt mode (19/20): unique and well designed - it’s a shame the first is so visible.
Robot mode (20/20): this mini-con means business.
Powerlinx credibility (20/20): an excellent power-up with a giant, giant missile
Engineering (20/20): the best engineering of any Mini-con toy out there. Solid and durable.
Transformation (20/20): the most original transformation of any Mini-con toy out there.
Team: Land Military Team
Versions: 6

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

Bonecrusher confirms the strength of the Land Military Mini-con team (see part 2). And now, as we go through all remaining 95 molds, we’ll finally find out: which is the worst mini-con ever forged?

#11, Overcast (Cybertron), (84/100)
13/15/20/18/18
Great power-up as dual missile launcher, but the giant missiles don’t work in alt or robot mode.
Team: Giant Planet Team
Versions: 3

#12, Steel Wind (Classics), (83/100)
20/13/10/20/20
Original transformation, and I guess it’s somewhat credible as “arm-mounted bomb launcher”. Proportions in robot mode are iffy.
Team: Classics Clear Skies Team
Versions: 6

#13, Firebot, (82/100)
20/8/20/16/18
Great, kawaii triple changer, with an excellent targetmaster mode as missile pod.
Team: Emergency Team
Versions: 10

#14, Jolt (Cybertron), (81/100)
20/20/1/20/20
Excellent TF toy, terrible power-up.
Team: Cybertron Recon Team
Versions: 8

#15, Longarm (Cybertron), (80/100)
20/20/0/20/20
Excellent TF toy, no credibility whatsoever as power-up.
Team: Giant Planet Team
Versions: 4

#16, Nightscream (Classics), (78/100)
20/18/0/20/20
Great Dragon TF, notable for having its Dragoyell repaint as one of the most elusive Mini-cons ever; terrible, terrible as power-up.
Team: Classics Clear Skies Team
Versions: 5

#17, Thunderwing, (78/100)
20/12/6/20/20
Fun triple changer toy, but… is it a rotating shield? A shuriken? Not very convincing.
Team: Air Military Team
Versions: 9

#18, Liftor, (78/100)
10/20/8/20/20
The Tiny God of mini-con toys, with possibly the best robot mode of any and all Mini-cons, not very convincing for the rest.
Team: partner, with Armada Smokescreen
Versions: 2

#19, Inferno, (78/100)
14/14/14/20/16
Solid in all three modes.
Team: partner, with Armada Thrust
Versions: 4

#20, Comettor, (78/100)
20/16/12/14/16
Unique modes and transformation, not very threatening as a power-up.
Team: partner, with Armada Jetfire
Versions: 4

#21, Firebot (Classics), (78/100)
16/20/14/14/14
Very cool looking robot mode, OK for the rest.
Team: Classics Night Rescue Team
Versions: 4

#22, Stripmine, (76/100)
13/17/12/18/16
While partner interaction with Quickmix was great, on its own Stripmine is much weaker in all modes.
Team: partner, with Cybertron Quickmix
Versions: 2

#23, Sky Blast, (76/100)
20/16/0/20/20
Fun, original rocket mode, not great as a powerup…
Team: Space Team
Versions: 6

#24, Heavytread (T30), (76/100)
20/12/20/12/12
Simple, chunky tank TF, nothing to write home about.
Team: Thrilling 30 Assault Team
Versions: 1

#25, Buzzsaw, (76/100)
20/10/20/12/14
Fun, original alt mode, mediocre robot mode.
Team: Destruction Team
Versions: 9

#26, Jolt, (76/100)
20/20/0/20/16
Spinning blade? Not really - but it’s a nice little TF toy on its own.
Team: partner, with Armada Hot Shot
Versions: 2

#27, Grindor (Classics), (74/100)
20/14/0/20/30
Unique car mode, original transformation, not much of a power-up, still quite nice.
Team: Classics Dirt Digger Team
Versions: 3

#28, Blackout, (74/100)
20/18/14/12/10
Iconic Mini-con, two modes and a half, simple but very well thought out.
Team: partner, with Armada Demolishor
Versions: 5

#29, Oval, (72/100)
20/20/0/16/16
Street Speed team members have the same thing in common: nice car modes, mediocre robot modes. Oval is the best one of the three.
Team: Street Speed Team
Versions: 8

#30, Wind Sheer, (72/100)
18/14/0/20/20
Iconic alt mode and fun transformation, not much of a power-up.
Team: partner, with Armada Wheeljack
Versions: 3

#31, Oil Slick (Classics), (70/100)
20/20/0/10/20
Fun little TF toy, not much of a power-up - most common case for Classics mini-cons.
Team: Classics Dirt Digger Team
Versions: 4

#32, Dead End, (70/100)
20/12/14/12/12
Here comes the pain. Unicron’s favorite antibody is as mean as its role requires - coming packaged with a massive gun only helps in its job. Considering the challenge of turning into a sphere, Dead End is one of the most ambitious designs - a qualified success.
Team: partner, with Armada Unicron
Versions: 7

#33, Heavy Load, (69/100)
17/17/7/14/14
Original alt mode, well articulated robot mode, it just sucks as a power-up.
Team: partner, with Cybertron Menasor
Versions: 1

#34, Strongarm (Classics), (68/100)
20/14/0/16/18
One of the most peculiar transformations ever, it’s less successful than e.g. Bonecrusher, but still manages to stand on its own.
Team: Classics Night Rescue Team
Versions: 7

#35 Wreckage, (68/100)
14/12/20/12/10
Excellent power-up, fun alt mode, OK-ish robot mode. In this vein, Cybertron Overcast is better.
Team: Land Military Team
Versions: 6

#36, Windshear (T30), (68/100)
20/20/8/0/20
Extremely fragile, Windshear has possibly the worst engineering of any mini-con class toy. It’s a shame, because its modes look pretty great.
Team: Thrilling 30 Assault Team
Versions: 1

#37, Rollbar, (66/100)
20/16/0/14/16
Original, satisfying transformation, a fun little toy on its own.
Team: partner, with Armada Scavenger
Versions: 2

#38, Knock Out, (66/100)
12/12/20/12/10
The weakest of the three members of the Land Military Team, still a great power-up.
Team: Land Military Team
Versions: 6

#39, Throttler (PCC), (64/100)
0/14/20/16/14
PCC Mini-cons don’t really have any alt mode, and rely on their strength as power-ups. Throttler, with its unique alt mode as a drill, is the most interesting PCC mini-con.
Team: partner, with Power Core Combiners Sledge
Versions: 3

#40, Rollout, (64/100)
12/12/4/18/18
A core class toy by today’s standards: Armada Overload sold at the Max-con price point of $20, and a core class Rollout would easily cost $15 by itself, today. Would it be worth the money? By itself, probably not.
Team: partner, with Armada Overload
Versions: 7

#41, Reverb (Cybertron), (63/100)
18/20/0/14/11
A micromaster car: competent, with a fun transformation, but nothing special.
Team: Cybertron Recon Team
Versions: 8

#42, Beacon (PCC), (62/100)
0/20/16/14/12
PCC mini-cons are often great for fan-modes. Of all 100 Mini-con molds, PCC Beacon is the most fanmode-friendly, a great source of fun - with some imagination.
Team: partner, with Power Core Combiners Steelshot
Versions: 4

#43, Runway (T30), (62/100)
10/16/14/12/10
Iffy proportions, iffy alt mode, overall it’s OK but nothing to get too excited about. At least thrusters can be used as an arm cannon.
Team: Thrilling 30 Assault Team
Versions: 1

#44, Sonar, (62/100)
10/20/0/16/16
The Star Saber is made of three little airplanes - and Sonar is the most interesting of the three.
Team: Air Defense Team
Versions: 12

#45, Crumplezone, (61/100)
15/10/8/18/10
A great partner and complement for Armada Cyclonus, but does not stand up well on its own.
Team: partner, with Armada Cyclonus
Versions: 4

#46, Nightstick (Targetmaster), (60/100)
0/20/0/20/20
One of the two “Mini-con because they say so” entries, Nightstick is not necessarily worse than many Classics or PCC Mini-cons. The lack of a Mini-con port just makes it less versatile.
Alt mode (0/20):
Robot mode (20/20):
Powerlinx credibility (0/20):
Engineering (20/20):
Transformation (20/20):
Team: partner, with Generations Cyclonus
Versions: 8

#47, Waterlog (PCC), (60/100)
10/20/20/8/2
A cheater - its wings suggest some alt mode, but no. Still, a fun power-up.
Team: partner, with Power Core Combiners Undertow
Versions: 3

#48, Dune Runner, (60/100)
20/16/0/14/10
A fun toy, with a fun gimmick for its machine gun.
Team: Adventure Team
Versions: 6

#49, Iceberg, (54/100)
20/12/14/6/2
Sometimes less is more - and Iceberg really plays it safe. The original alt mode rescues it somehow. Its boosters can act as a double cannon, why not.
Team: Adventure Team
Versions: 6

#50, Ransack, (54/100)
20/10/14/8/2
Rope and hook gimmicks came at great cost in Armada, just see Armada Smokescreen. Ransack also suffers from balancing its budget, with the simplest transformation of the entire Unicron Trilogy.
Team: Adventure Team
Versions: 6

#51, Swoop (Classics), (59/100)
13/13/0/13/20
A competent dinobot micromaster. As we move into the second half of the list, most Mini-cons we encounter are still OK toys on their own - just bad Mini-cons.
Team: Classics Dinobot Team
Versions: 5

#52, Incinerator, (59/100)
20/13/12/8/6
Nice car, with engineering taking shortcuts, putting most of the alt mode on one arm. Maybe it can be a melee weapon - maybe.
Team: partner, with Armada Blurr
Versions: 3

#53, Dualor, (58/100)
16/14/20/4/4
Redundant alt mode, simple transformation, but competent overall.
Team: Destruction Team
Versions: 9

#54, Astroscope, (58/100)
20/12/0/12/14
A satellite mode is already cause for celebration, but this mold’s fragility holds it back. Not something you could ever give to a child.
Team: Space Team
Versions: 6

#55, Laserbeak (not a cassette), (56/100)
8/18/0/20/20
Nightstick’s partner as an “intruder”, Cybertron Laserbeak is more of an accessory than a toy - less interesting than a G1 cassette, and not even much of a power-up.
Team: partner, with Cybertron Soundwave
Versions: 3

#56, Bomb-burst (PCC), (56/100)
0/20/20/8/8
One of the best PCC Mini-cons, and one of the most credible Mini-cons in general as a power-up: despite its simplicity. Bomb-burst is straight out of the PS2 Armada videogame.
Team: partner, with Power Core Combiners Salvage
Versions: 4

#57, Razorbeam (PCC), (56/100)
0/16/20/10/10
One of several “targetmaster PCC Mini-cons”, Razorbeam is only mildly interesting.
Team: partner, with Power Core Combiners Darkstream
Versions: 3

#58, Deepdive (Cybertron), (56/100)
20/8/20/4/4
The submarine mode is cool, but when it comes to engineering and transformation, they didn’t even try.
Team: Giant Planet Team
Versions: 4

#59, Sparkplug, (55/100)
20/10/1/10/14
Sparkplug is yellow, awkwardly shaped and useless: it reminds me of G1 Bumblebee, and for this reason I was very tempted to give it a perfect score: 0
Team: partner, with Armada Superbase Optimus Prime
Versions: 5

#60, Jetstorm, (54/100)
14/14/0/10/16
Another little airplane, and possibly one of the most fragile Mini-cons out there.
Team: Air Defense Team
Versions: 12

#61, Longarm, (54/100)
20/12/0/12/10
A homage to Micromasters from inception, it succeeds in this regard - nice micromaster, bad Mini-con.
Team: partner, with Armada Red Alert
Versions: 6

#62 Drill Bit, (54/100)
8/14/18/6/8
Drill Bit took Leader-1 and removed any and all ambition from that concept. I am not surprised that Legacy Metroplex omitted Drill Bit entirely.
Team: partner, with Cybertron Metroplex
Versions: 2

#63 Rook and Crosswise, (54/100)
20/8/0/14/12
Dead End’s lost cousins, they only really work together - the novelty of their combination has its merit, but they only work as complements for Armada Sideways.
Team: partner, with Armada Sideways
Versions: 4

#64, Backtrack, (54/100)
20/14/0/12/8
At this point, almost two thirds into the list, we can start finding Mini-cons which have fewer and fewer redeeming qualities. Backtrack is one of these - Oval is a far superior alternative.
Team: Street Speed Team
Versions: 8

#65, Spiral, (53/100)
20/14/0/12/8
Boring, boring, boring.
Team: Street Speed Team
Versions: 8

#66, Dirt Rocket (Classics), (52/100)
20/16/4/2/10
Another spectacularly fragile mold, with hair-thin biceps which often break up during the first transformation attempt. While its two modes are OK, it’s a lazy, unrefined design.
Team: Classics Dirt Digger Team
Versions: 4

#67 Overbite (Classics), (52/100)
20/12/0/12/8
Wolves make for terrible, terrible pets, and even worse power-ups.
Team: Classics Predator Attack Team
Versions: 5

#68, Terrorsaur (Classics), (52/100)
16/16/0/10/10
Great homage to Beast Wars Megatron, not a great powerup.
Team: Classics Dinobot Team
Versions: 6

#69, Pinpoint (PCC), (52/100)
1/20/19/8/4
Effectively a homage to G1 Powermasters, with a piss-poor color scheme.
Team: partner, with Power Core Combiners Leadfoot
Versions: 4

#70, Grindor, (50/100)
8/14/0/14/14
It’s a skateboard - and it could have been much, much worse.
Team: Street Action Team
Versions: 6

#71, High Wire, (50/100)
20/14/0/14/2
It’s a BMX bike, and… no, really, no, this doesn’t work.
Team: Street Action Team
Versions: 6

#72, Airlift (PCC), (50/100)
0/18/2/6/6
Yawn.
Team: partner, with Power Core Combiners Sky Hammer
Versions: 4

#73, Prowl, (48/100)
20/8/8/8/4
Personally I love Armada Prowl’s car mode, but its other two modes are really bad.
Team: Emergency Team
Versions: 10

#74, Divebomb (Classics), (48/100)
20/2/14/4/8
Fun concept, and terrible, terrible engineering - this is something one would create with LEGO. Also, they really need to stop integrating rocket launchers and other weaponry into the robot head, it’s just bad.
Team: Classics Night Rescue Team
Versions: 6

#75, Refute, (47/100)
8/2/15/14/8
Great homage to G1 insecticon, inexplicable for the rest - comedy value at best.
Team: parter, Armada Hoist
Versions: 4

#76, Highwire (Energon), (46/100)
10/14/0/10/12
Better than its Armada version in some aspects, but it doesn’t even have cuteness to save it, this time.
Team: Energon Street Action Team
Versions: 6

#77, Sledge (Classics), (44/100)
14/10/0/10/10
Original, fragile, awkward, not the brightest design out there.
Team: Classics Demolition Team
Versions: 6

#78, Runway, (44/100)
16/10/0/10/8
Runway sucks as a robot - its arms are truly terrible.
Team: Air Defense Team
Versions: 12

#79, Oceanglide, (44/100)
0/6/20/10/8
The weakest member of the Sea Team, and one of the weakest alt modes of all Mini-cons.
Team: Sea Team
Versions: 6

#80, Drill Bit, (44/100)
6/4/20/4/10
Fun alt mode, completely botched robot mode.
Team: Destruction Team
Versions: 9

#81, Nightbeat, (43/100)
20/1/10/6/6
This might come as a surprise: Armada Nightbeat is not the weakest mini-con mold, despite its horrifying robot mode - even Universe downgraded its repaint as “Seek and Destroy Drone”, they didn’t dare call it a Mini-con. Not only its alt mode is well executed, but as a power-up it somehow works as a jetpack.
Team: partner, with Armada Side Swipe, or A.S.S.
Versions: 2
imagine it as flamethrower in reverse

#82, Dirt Boss, (42/100)
14/8/0/10/10
A boring car mode, an ugly robot mode, Dirt Boss doesn’t really shine.
Team: Race Team
Versions: 8

#83, Groundspike (PCC), (38/100)
0/8/18/8/4
Groundspike has one of the best Mini-con integrations of all PCC Mini-cons, but it only really works together with its partner.
Team: partner, with Power Core Combiners Heavy Tread
Versions: 4

#84, Caliburst (PCC), (38/100)
0/8/18/8/4
Visually more interesting than other “PCC turrets”, with a terrible, ugly robot mode.
Team: partner, with Power Core Combiners Huffer
Versions: 3

#85, Sureshock (Energon), (36/100)
20/6/0/4/6
A four-wheeled bike, perfect for faceplanting - just like its robot mode’s design.
Team: Energon Street Action Team
Versions: 6

#86, Thunderwing (Classics), (36/100)
14/4/0/4/14
Tom Cruise would probably get offended - fun transformation, but overall a terrible design
Team: Classics Clear Skies Team
Versions: 6

#87, Broadside (Classics), (36/100)
20/2/14/0/0
One of the ugliest robot modes of any TF toy, Broadside’s hips are just under its chin. Moreover, Broadside cannot stand on its own. Who approved this thing?
Team: Classics Demolition Team
Versions: 5

#88, Ramjet, (36/100)
14/2/0/10/10
Armada Ramjet was entirely designed for a specific gimmick, much like Armada Nightbeat. No Tidal Wave, no party.
Team: partner, with Armada Tidal Wave
Versions: 2

#89, Sure Shock, (34/100)
20/4/0/6/4
It’s a Vespa! And it sucks.
Team: Street Action Team
Versions: 6

#90, Over-run, (33/100)
13/6/0/8/6
Over-run is effectively a rifle with wings. More of an accessory than anything else.
Team: partner, with Armada Optimus “Bendy” Prime
Versions: 5

#91, Swindle, (30/100)
20/2/0/6/2
Swindle somewhat worked as Starscream’s partner, but as a standalone toy it’s a bit of a stinker.
Team: partner, with Armada Starscream
Versions: 7

#92, Six-Speed (Cybertron), (28/100)
20/4/0/3/1
Possibly the most boring car mode in the entire Unicron Trilogy.
Team: Cybertron Recon Team
Versions: 8

#93, Wideload (Classics), (26/100)
9/0/10/0/7
Ugly in robot mode, forgettable in alt mode.
Team: Classics Demolition Team
Versions: 6

#94, Downshift, (25/100)
20/2/0/2/1
Downshift is similar to Six-speed, with a far more horrifying robot mode and worse engineering.
Team: Race Team
Versions: 8

#95, Mirage, (23/100)
10/4/0/5/4
Mirage is similar to Swindle - only worse.
Team: Race Team
Versions: 8

Here we are: 95 entries later, we start the countdown for the worst 5 Mini-con molds ever! Are you scared? You should.

#96, Knockdown (Classics), (22/100)
Alt mode (10/20): knockdown is less of a dinobot, and more of a frankenstein monster.
Robot mode (4/20): most of this robot mode is a cow split in two.
Powerlinx credibility (0/20): of course.
Engineering (4/20): it must have taken a good 4 minutes to design Classics Knockdown, points for the effort.
Transformation (4/20): I just want to forget this exists.
Team: Classics Dinobot Team
Versions: 5

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

#97, Payload, (18/100)
Alt mode (6/20): one of the least ambitious alt modes ever designed, it’s just there.
Robot mode (4/20): I assume this is some micromaster homage? Not brilliant.
Powerlinx credibility (0/20): of course.
Engineering (6/20): no engineering, just regrets.
Transformation (2/20): it does transform, yes, it’s something that happens.
Team: Space Team
Versions: 6

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

#98, Snarl (Classics), (16/100)
Alt mode (12/20): it’s a kitty… puma… panther? I think it meows.
Robot mode (0/20): Classics Snarl’s robot mode is so ugly its designed should be banned from ever approaching a cat again.
Powerlinx credibility (0/20): of course.
Engineering (0/20): no engineering, just pain, suffering and lots of sadness.
Transformation (4/20): Classics Snarl can be classified as an ass-former.
Team: Classics Predator Attack Team
Versions: 5

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

#99, Universe 2.0 Jolt, (15/100)
Alt mode (4/20): Universe 2.0 Jolt transforms into a helicopter, a helicopter made with spit and glue.
Robot mode (4/20): Universe 2.0 Jolt has a robot mode. Now that you know, no need to verify for yourself.
Powerlinx credibility (1/20): Universe 2.0 Jolt can be used as a shield, possibly while still alive.
Engineering (01/20): cheap, cheap, cheap, Universe 2.0 Jolt is nothing more than an insult to the Unicron Trilogy.
Transformation (02/20): yes, Universe 2.0 Jolt transforms. It also sucks.
Team: partner, Universe 2008 Hotshot
Versions: 3

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

#100, Grindor (Energon), (10/100)
Alt mode (8/20): I am pretty sure that Energon Grindor transforms into a Cybertronian Turd.
Robot mode (0/20): Energon Grindor’s robot mode should be fixed by activating SafeSearch.
Powerlinx credibility (1/20): it deserves a 20, in that enemies will probably run away laughing.
Engineering (1/20): Energon Grindor had elbows and ankle articulation - and nothing else.
Transformation (0/20): this is something you don’t want to test.
Team: Energon Street Action Team
Versions: 6

Transformers News: Top 10 Best Transformers Mini-Con Molds + Ranking for 100 Mini-Con Molds

And here we are: all 100 mini-con molds, ranked. Between Armada Bonecrusher and Energon Grindor, mini-cons have brought incredible variety in their alt modes, transformations and gimmicks - a testament to the incredible creativity Aaron Archer and the Armada design team brought into our hobby.
As we celebrate Armada’s 20th anniversary, it’s an excellent time to revisit many of these molds - today is best time to get started with Mini-cons

Thanks for making us company in this celebration, looking forward to read your comments.
19 years later, still yours,

Rikkomba

News Search

Got Transformers News? Let us know here!

Re: Top 10 Best Transformers Mini-Con Molds + Ranking for all 100 Mini-Con Molds (2152424)
Posted by william-james88 on December 25th, 2022 @ 6:15pm CST
rikkomba wrote:#81, Nightbeat, (43/100)
20/1/10/6/6
This might come as a surprise: Armada Nightbeat is not the weakest mini-con mold, despite its horrifying robot mode - even Universe downgraded its repaint as “Seek and Destroy Drone”, they didn’t dare call it a Mini-con.


Great list, but I will respectfully disagree here, I think nightbeat is the weakest mini-con mold. I own some on the top 5 worst and I preffer them to him (including Grindor!).

But regardless, this list is one hell of an achievement!
Re: Top 10 Best Transformers Mini-Con Molds + Ranking for all 100 Mini-Con Molds (2152429)
Posted by Bumblevivisector on December 25th, 2022 @ 8:08pm CST
Great to see Makeshift get his due respect. I'd be tempted to rate him even higher, but that's partly because I also consider him to be the best original name to come out of Armada, if such a thing is ever ranked for each iteration of TF.

See, the name inplies he can turn into almost anything as needed when powerlinxing, so it doesn't have to be just the twin vulcans: Turn his blades down to "twin parasol" angle, and now he's a force-field generator, like some mini-cons in the PS2 game! Slap him on a port on the back of a deluxe, now he's a (limited) flight pack! Or just angle the gunbarrels out a bit from their proper configuration, and now he can really spray suppressive fire all over the battlefield! Or just point one finger out on each arm/rotor for precision sniping/laser-cutting!

Sure, kids can just make up whatever power they want any mini-con to have, but the name "Makeshift" really hammers home the idea that Powerlinxing could unlock all kinds of unique abilities to help TFs in a variety of situations, and it was properly attached to a mini-con with that rare third mode that had the even rarer ability to be configured a few different ways. I'm guessing that for a lot of fans introduced to TF via Armada, that little osprey fired their imaginations like no other toy once they actually played with it.
Re: Top 10 Best Transformers Mini-Con Molds + Ranking for all 100 Mini-Con Molds (2152431)
Posted by Bumblevivisector on December 25th, 2022 @ 8:13pm CST
Also, IDR where I first saw the term "assformer", but it indeed applies to Classics Snarl like few others. Need to dig my UT collection out and see if he can somehow be Powerlinxed to Short Round.
Re: Top 10 Best Transformers Mini-Con Molds + Ranking for all 100 Mini-Con Molds (2152432)
Posted by rikkomba on December 25th, 2022 @ 8:13pm CST
Bumblevivisector wrote:Great to see Makeshift get his due respect. I'd be tempted to rate him even higher, but that's partly because I also consider him to be the best original name to come out of Armada, if such a thing is ever ranked for each iteration of TF.

See, the name inplies he can turn into almost anything as needed when powerlinxing, so it doesn't have to be just the twin vulcans: Turn his blades down to "twin parasol" angle, and now he's a force-field generator, like some mini-cons in the PS2 game! Slap him on a port on the back of a deluxe, now he's a (limited) flight pack! Or just angle the gunbarrels out a bit from their proper configuration, and now he can really spray suppressive fire all over the battlefield! Or just point one finger out on each arm/rotor for precision sniping/laser-cutting!

Sure, kids can just make up whatever power they want any mini-con to have, but the name "Makeshift" really hammers home the idea that Powerlinxing could unlock all kinds of unique abilities to help TFs in a variety of situation, and it was properly attached to a mini-con with that rare third mode that had the even rarer ability to be configured a few different ways. I'm guessing that for a lot of fans introduced to TF via Armada, that little osprey fired their imaginations like no other toy once they actually played with it.


Thanks, it's great to see Makeshift has its fan base!
I think the lack of articulation in robot more holds it back, despite its awesomeness.

william-james88 wrote:Great list, but I will respectfully disagree here, I think nightbeat is the weakest mini-con mold. I own some on the top 5 worst and I preffer them to him (including Grindor!).

But regardless, this list is one hell of an achievement!


Thanks!
I think that Nightbeat can at least be repurposed as jetpack of flamethrower - Energon Grindor is... is... I have no clue.
Re: Top 10 Best Transformers Mini-Con Molds + Ranking for all 100 Mini-Con Molds (2152438)
Posted by Flashwave on December 25th, 2022 @ 9:06pm CST
What I love about Nightstick is the 5mm handle makes him a Minicons Minicon. You can hang him under Thunderclashs nose cone or any Minicon with a roof port as a Big Honkin Turret. Otherwise I agree.

The Dirt Rocket motorcycle isn't in the worst 5? I call shenanigans to that.

I disagree with Over run being "just a gun with wings". He has more in common with some Anime rocket planes or the F111 Starfighter. Even though his transformation is so plain
Re: Top 10 Best Transformers Mini-Con Molds + Ranking for all 100 Mini-Con Molds (2152446)
Posted by Tigerhawk7109 on December 25th, 2022 @ 11:02pm CST
I love this list and agree with many of your takes! (As evidenced by many of my previous posts.) The only changes I would make would be to bump Payload up a few spots, and to put Thunderwing in Gunbarrel's place. Otherwise, great list! :D

:BH-PREDACON: :SG-CONS:
Re: Top 10 Best Transformers Mini-Con Molds + Ranking for all 100 Mini-Con Molds (2152495)
Posted by Whirlkick on December 26th, 2022 @ 4:29pm CST
This must've taken a lot of time and effort, respect!
Re: Top 10 Best Transformers Mini-Con Molds + Ranking for all 100 Mini-Con Molds (2152503)
Posted by rikkomba on December 26th, 2022 @ 6:28pm CST
Whirlkick wrote:This must've taken a lot of time and effort, respect!

Thanks - it only took 19 years of obsession with Armada and minicons :)

Tigerhawk7109 wrote:I love this list and agree with many of your takes! (As evidenced by many of my previous posts.) The only changes I would make would be to bump Payload up a few spots, and to put Thunderwing in Gunbarrel's place. Otherwise, great list! :D

:BH-PREDACON: :SG-CONS:


Thanks! I think Thunderwing's port in robot mode really hurts it.

Flashwave wrote:What I love about Nightstick is the 5mm handle makes him a Minicons Minicon. You can hang him under Thunderclashs nose cone or any Minicon with a roof port as a Big Honkin Turret. Otherwise I agree.

The Dirt Rocket motorcycle isn't in the worst 5? I call shenanigans to that.

I disagree with Over run being "just a gun with wings". He has more in common with some Anime rocket planes or the F111 Starfighter. Even though his transformation is so plain


Thanks, I missed the awesomeness of Nightstick's handle.

Dirt Rocket: 52/100
Alt mode: 20, it's indeed a cool looking bike.
Robot mode: 16, despite its flaws, its cool looking enough to be above average.
Powerlinx credibility: 4, while I think Nightbeat has some credibility as jetpack, here I need to stretch my imagination much further.
Engineering: 2, it's indeed a shit design with those arms.
Transformation: 10, it's meant to be simple and elegant, but it's badly executed, also because of the terrible engineering.

At the very least, all Bottom 5 minicons have extremely low scores in both alt mode and robot mode - this helps explain how Dirt Rocket is 30+ ranks higher.
Re: Top 10 Best Transformers Mini-Con Molds + Ranking for all 100 Mini-Con Molds (2152529)
Posted by Coptur on December 27th, 2022 @ 8:12am CST
For me personally Nightstick is a targetmaster Decepticon but Vector Oracle I'll 100% accept as a mini-con :-)

I do dislike the cross contamination between Mini-cons and Micromasters as well as the other "****masters" also one of the reasons I ignore the beast Wars uprising stuff.
Re: Top 10 Best Transformers Mini-Con Molds + Ranking for all 100 Mini-Con Molds (2152983)
Posted by rikkomba on January 4th, 2023 @ 8:10am CST
Coptur wrote:For me personally Nightstick is a targetmaster Decepticon but Vector Oracle I'll 100% accept as a mini-con :-)


Agreed, Vector Oracle is something special

Coptur wrote:I do dislike the cross contamination between Mini-cons and Micromasters as well as the other "****masters" also one of the reasons I ignore the beast Wars uprising stuff.

Agreed - I was quite disappointed when Mark Maher on Instagram replied to my request for minicon ports on Starscream with

"who said minicons can't connect to 5mm ports?"

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