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Via online electronics retailer in Australia JB Hi-Fi, we have a listing that confirms the release of the third season of Transformers: Robots in Disguise - or at least, its first six episodes, collected in a single volume titled after the first two-parter, King of the Hill.
The DVD set is being released by Beyond Home Entertainment, the same company who has released the entire series so far in Australia (as opposed to Shout! Factory in the US, and Primal Screen in the UK)
Transformers: Robots In Disguise - King Of The Hill
Model: BHE7828
SKU: 603676
Bumblebee, still relaxing after the Autobots’ triumph over Starsceam, feels his team can tackle any issue that might come up… but the Bee Team unprepared when they face a Stunticon that proves more formidable and crafty than they anticipated!
Later, the Bee Team discovers a mysterious artefact that has a strange effect on Cybertronian minds, turning the bots against one another! Can the Bee Team get it together in time to keep obsessed treasure-‐hunter Springload from accidentally destroying Crown City?
Episodes:
King Of The Hill - Part 1
King Of The Hill - Part 2
Defrosted
Blurred
Sphere Of Influence
Bee Cool
Welcome to the latest episode of the Seibertron.com Twincast / Podcast! This episode features your host ScottyP (back from a much needed vacation) along with Starscream and Razorclaw0000 as we dish on a massive amount of Movie toys and more. Wade into the Bayhem with us below!
Episode #198 "A Night in the Studio" is available directly and in our RSS Feed, and should appear on iTunes, Google Play, and Stitcher Radio within 24 to 48 hours of when you see this news post.
First up, we talk about the recently available Studio Series Leader Grimlock and Blackout, and Voyagers Starscream and Optimus Prime. We discuss comparisons to previous figures, scale, articulation, alt modes, engineering, and much more!
He just needs a hug
Following up, we discussed availability and in-hand impressions of (currently) Toys'R'Us-exclusive Studio Series Thundercracker. We speculate on eventual availability at other chains, after-market prices, and discussion of the figure itself.
Wazzpinator blue now
We then take a quick hop to Takara-land and discuss the recent Movie The Best figures as well as how Movie the Best and Studio Series fit together as a whole. We talk through some of the gems in the line, and the future of the movie toys. The cast works together here to find out if both MB and Studio Series can live together in harmony on your shelf.
We are going to be insane on the secondary market in a few years
Closing out our movie discussion, Scotty gives us a great in-hand preview of MPM-5 Barricade. While not generally available yet, many of our sponsors have this figure in stock or have available pre-orders. We chat about many of the details, including complexity, articulation, accessories, size, and more.
Are you username Ladiesman217?
Next, Starscream gives us an overview of Dairycon, which recently held its 18th annual convention in Fond du Lac, Wisconsin. We discuss the dealer room, growth of the convention, exclusives, and general atmosphere, comparing it to other unofficial fan-run conventions. Might there even be some luck involved? Maybe the kind that's drawn!?
Puns... everywhere!
We next touch on some listener discussion from Episode 197. In this segment we talk about a potential timeline for IDW's reboot, and the merits and drawbacks of both immediately rebooting and waiting.
We bring the show to a close with some quick discussion on some recent toy news, including the availability of Authentics at Market 6 retailers, an Armada-inspired Nemesis Prime, and the long-awaited release of LG-EX Greatshot and Grand Maximus. We wrap things up with a quick "Bragging Rights" section.
Imagine trying to explain this to yourself from 2008...
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Via Kabam's official page for their mobile game Transformers: Forged to Fight, we have a new udpate for a new playable character in the game, this time from the Autobot ranks of old: Blaster! The full Bot Intel Report has been mirrored below, and we have a short trailer and image embedded too - check it all out.
Add Blaster to your ultimate squad April 12th at 10AM PDT!
About Blaster:
Faction: Autobot
Class: Tech
Only one Autobot brings the noise and drops crazy beats – Blaster! Some of his tunes may hurt your audio receptors, but you can count on him to save the day with his superior sound system.
Stats and Abilities:
2-Star:
Health: 1679
Attack: 156
Max Rating: 551
3-Star:
Health: 4124
Attack: 328
Max Rating: 1314
4-Star:
Health: 10718
Attack: 851
Max Rating: 3539
Basic Abilities: Amplify, Interference, Shielding
Amplify
Each time Blaster uses a Special Attack he gains an Amp Charge up to a maximum of 10 charges.
Sonic Attacks used in Blaster’s Basic Ranged and Special Attacks deal 5~6% more damage for each Amp Charge on Blaster.
Basic Ranged Attacks
70~80% chance to inflict Interference, lowering Ranged Damage by 10~20% and decreasing Projectile Speed for 10 seconds.
Heavy Attack
100% chance to inflict Shock, dealing 30% of Attack over 5 seconds.
Shocks are 20% stronger for each Amp Charge on Blaster.
Block
Activates a Shield, reducing incoming Damage by 6~15% while holding Block and for 0.2 seconds once released.
Blaster’s Shield lasts 50% longer for each Amp Charge on him.
Signature Ability – Absorption Shield
Blaster’s Shielding system can be upgraded to absorb incoming energy attacks and repair damage. A similar upgrade was requested by his fellow Autobots for their audio receptors as an answer to his taste in music.
While Shielded
Blaster’s Shield allows him to shrug off the impact of Basic Energy Ranged Attacks and reduces a further 20% of incoming Energy Damage. Additionally Energy Attacks that hit Blaster while his Shielding is up have a 40% chance to instantly Repair Blaster for 7~17% of the opponent’s Attack Rating, if the attack is a Special Attack he repairs double that amount instead.
Special Attacks:
Special 1 – Amped
Turn up the volume, start the beats.
Blaster gains up to 2 additional Amp Charge(s).
60% chance to grant a Power Gain Buff, generating 30% of Max Power over 10 seconds.
Special 2 – Steeljaw
Blasters speakers won’t be the only thing roaring.
100% chance to inflict Interference, lowering Ranged Damage by 15~30% and decreasing projectile speed for 20 seconds.
7% Chance for each Amp Charge on Blaster to Stun the opponent for 3 seconds.
Special 3 – Boom Boxers
The hits just keep on coming.
100% chance to inflict an Attack Debuff reducing the Opponent’s Attack Rating by 10% for 20 seconds. Blaster then inflicts an additional Attack Debuff for each Amp Charge on him.
Synergy Bonuses:
Mutual – Allies – Ultra Magnus, Arcee
+2~8% Armor.
Mutual – Enemies – Soundwave
+2~8% Attack.
Outgoing – Shield Amp – Soundwave, Mirage, Rhinox
1.5~10% Damage Reduction while Shielded.
Outgoing – Brain Drain – Shockwave
Shockwave generates 1~3 Energy Charges at the start of the fight and every 25 seconds.
Incoming – Brain Gain – Shockwave
25% Increase to Attack against Demolition Bots. Shockwave only gets this benefit if all bots on his team have this synergy.
Strong Match-ups:
Galvatron – Galvatron greatly relies on his Ranged Damage, something Blaster is an expert at reducing.
Soundwave – Blaster is able to Repair himself with his own Reflected Projectiles. Let the Rivalry Begin.
Weak Match-ups:
Bumblebee GS – The little gold speedster will break through Blaster’s Shielding, inflicting Shock damage on him everytime he blocks.
Bludgeon – This tanky warrior does not use energy projectiles and will not allow Blaster to Repair when struck by his projectiles.
Recommended Modules for Blaster:
Laser Guidance Module
This module will greatly increase Blaster’s Ranged Damage and Speed, a perfect fit for a bot that can do the inverse to his opponent.
Repair Module
The Repair Module will add to the constant Repairs he gets with his Signature Ability unlocked.
Space Ape has informed us that new combiners will now be part of Transformers: Earth Wars. Autobot Combiner VICTORION and Decepticon Combiner MENASOR will be joining the game very soon in the next couple of weeks.
Several Transformers related websites have different info regarding these updates and the exclusive we have been given is Victorion's ultimate move.
Skill description:
Noble Sacrifice: Deal heavy damage and disable enemies over a large area while losing 20% of your max Health. If this ability kills you, disable the enemy base for 10 seconds.
Cooldown: 30 seconds
Damage (Level 1): 880 in an area
You can see this move in the video below
You can learn about Menasor's ultimate move by visiting TFW2005 and you can find the game by going here. Here are the other sites who participated in sharing elements of this update, let us know what you learn from there in the comments!
Thanks to notifications from a number of Seibertronian community members, we are able to link to the first trailer for the upcoming animated series created by Hasbro and Boulder Media Studios - Transformers: Rescue Bots Academy!
Part of the same universe as the series set in Griffin Rock and for all we know so far a direct sequel with a younger target audience, Rescue Bots Academy sees the new characters of Hot Shot, Whirl, Medix, Hoist, and Wedge follow predecessors Heatwave, Chase, and Boulder in learning how to respond to emergency situations and become heroes at the Training Academy of the title. Check it out below!
A group of young Bots fresh from Cybertron (Hot Shot, Whirl, Medix, Hoist and Wedge), have the honor of being the first-ever class to enroll in Earth’s Rescue Bot Training Academy and learn how to become Earth heroes through hands-on experience.
Welcome to the latest episode of the Seibertron.com Twincast / Podcast! This episode harkens back to days long past as it features your host Counterpunch along with Razorclaw quadruple zeroes and Tiiigertraackk. Our trio discusses a few of the latest news topics, but then delves into some places and questions that will challenge current and long time fans to really establish their ground rules for some of the Transformers long taken for granted history, abilities, and more. Who's right? Who's not? Is everyone wrong and you're right? We welcome your respectful and disrespectful discourse afterward in the thread.
Episode #197 "Alpha Lyin' and Liege Factimo" is available directly and in our RSS Feed, and should appear on iTunes, Google Play, and Stitcher Radio within 24 to 48 hours of when you see this news post.
In the first 1/3 of the show the crew talks recent news. At first we rattle on about the recent in-hand images of the Transformers Movie Studio Series toys, that fans are finding them in stores.... and our current feelings for the line based on the new images ( nobody on the show had any experience of their own with them yet).
At that point we delve into the sad news for all toy collectors: all US Toys R' Us Stores are closing and the experiences that we've had with TRU recently, including during the liquidation sales starting. Will this change our buying habits? Are we broken up about it? Hmmm...
Think about what you think the correct answer is to these questions...and then take us to task on our responses...
1.) Transformers have been at war for over 4 million years our time, according to records. Does that make them really bad at war, really good at war, or serving a larger purpose to the galaxy/universe as a whole?
2.) What should everyone consider to be canon? What do you consider to be canon? Can everyone have their own official canon? Or do you just pull an Ultra Magnus and, "...not deal with that now...?"
3.) Why don't more Transformers change alt-modes more often? Do they not have the ability? Does it take to much energy? Is it...TABOO!? ...wear out your t-cog? Let us know are you functionist in your thinking, or do you think everyone is alt mode exempt as long as it's not effecting someone else's happiness? Okay that really doesn't have to do with changing alt mode forms more often, generally...
4.) What are the possibilities that a Transformer has with it's mechanical components (keep it clean)? When they create or grow weapons in themselves (like missiles, arm cannons) and then use them is this painful, and life-threatening due to shooting your own life at another Transformer (your energy) to possible make them lose more of theirs? And where do fire-breathing Transformers create the fire that they use at will? Especially when being on a planet with not much carbon-life. What's the limit on Brainstorm's and Ironfist's endless experiments with 'super weaponry'? Why aren't all the Decepticons dead from 'glass gas induced structural failure'?
As you can imagine these questions led to some pretty fun conversations. Counterpunch put us through the ringer with this one, but what we'd really like to hear is what you think about these topics that maybe you never really took the time to think about before. Because maybe you didn't care...
...but we cared enough to try, and we think you should too! After you've listened to the episode, yes we throw in just a couple of bragging rights at the end, please tell us your ideas and feel free to tell us about what we managed to forget.
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Date: Monday, March 26th 2018 5:10pm CDT Categories:Toy News, Digital Media News Posted by:D-Maximal_Primal | Credit(s): The Hollywood Reporter, The Toys That Made Us Facebook page
You remember that Netflix show running right now? The one revolving around the toys that have come out over the years and shaped us as children and a lot of us as now adults? Well, it appears that it has proven very popular, and it has been renewed for a 2nd Season!
Thanks to an update on their Facebook page, we now know that Netflix's The Toys That Made Us has been renewed for a second season! This is big news as it has been very well received, and there is a Transformers episode, including the likes of Peter Cullen and our very own Seibertron himself, coming late in June!
The news broke via the Hollywood Reporter, where Netflix announced that The Toys That Made Us, along with 4 other unscripted shows, had been renewed.
What do you think of this news? Are you enjoying the series and are happy to see it continuing on? Are you looking forward to what other toys could possibly have had such an impact on us? Let us know in the comments section below!
We have new in hand images of the highly anticipated Transformers Studio Series Leader Class Grimlock. This figure was first revealed earlier this year by Hasbro at Toy Fair 2018, which we reported on back in February. These images from 神回十六夜 and 模玩麦片周 on weibo definitely show him in a different light (literally) from the amazing images we previously saw from NOTRAB a while ago. We have also included those high resolution images at the bottom for you to compare how the same figure could look. Also we translated Notrab's thoughts on the figure below, which he posted on Chinese social media site Weibo along with a video review with various comparisons on Chinese video website Youku.com.
Here's the awesome Google translation of what NOTRAB wrote on Weibo regarding Studio Series Leader Class Grimlock.
NOTRAB wrote:Studio Series leader-level steel locks, deformation steps and parts count without dizziness but the deformation process is very amazing, the human type made two complete faucets to restore the movie and one of them is the biggest highlight in the dragon type hiding, the painting style is also Very satisfied... finally got a right movie steel lock
Seibertron.com has translated Google's translation as "Studio Series leader-level Grimlock: transformation steps and parts count without confusion but the transformation process is very amazing. The robot mode has two complete dinosaur heads which movie Grimlock's character model had. Those heads are one of the biggest highlights in the dinosaur mode transformation process. In addition, the painting style is also very satisfying. We finally get a properly done movie style Grimlock!" If you have a better translation, just let us know what you would suggest NOTRAB meant.
Welcome to the latest episode of the Seibertron.com Twincast / Podcast! This episode features your host ScottyP with Megatronus and RodimusConvoy13. Listen in as we discuss the latest news, toys, and more.
Episode #196 "One With The Matrix" is available directly and in our RSS Feed, and should appear on iTunes, Google Play, and Stitcher Radio within 24 to 48 hours of when you see this news post.
TRU is dead. Long live the... department store chains? Toys 'R' Us is defunct, at least in the United States, and while many (including the Twincast) have discussed the emotional response many are having to the news, we take time this episode to talk business. How did this series of unfortunate events comes about? How are Hasbro, Mattel, and other toy makers handling the news? Perhaps most importantly, where will the business go?
Nostalgia, dammit!
A skillful segue later, and we're into TRU Exclusive Studio Series Thundercracker. All hail Nitro Zeus repaints! The Twincast, while slightly confused about how this particular character choice fits into the 'movie accurate' Studio Series, is interested in acquiring what will likely be the last TRU exclusive Transformer out there.
Too ugly... or just ugly enough?
Power of the Primes reveals have kept apace, and we're faced with redeco-aggedon. While we are not exactly thrilled with Voyager Inferno and Legends Outback & Cindersaur, we are not displeased either. Meanwhile, Megatronus smells victory as a prospective PotP Wreck-Gar finally brings a Junkion combiner into the realm of possibility. Still... does every motorcycle have to be redone as Wreck-Gar? (Yes.)
Fine, just... fine.
Friend of the Twincast Skullcrunchberries has a listener question about a terrible, horrible, no good, very bad man on the inter-webs who counterpunched him (hint, hint) into getting back into the Transformers hobby. How, he asks, did the rest of the Twincast get back in the game? Whatever our answers... it's pretty clear we're in the thick of it.
Ugh.
We have another listener question on our docket. Acesmcgee asks: "my daughter and I have been having a blast making Skylinx walk around the house and it has had me pondering what my favorite gimmick that I can recall from past and present lines has been, and for me it turned out to be simple, light-piping that gives a sense of life to my TFs. What is yours?"
Head on!
We move on to comics, particularly the recent Optimus Prime Annual 2018 - Seibertron review, here. While disappointing in its lack of title character, the issue is a delightfully campy romp through the eyes of Thundercracker, who is charged with making a film to prop up Starscream. The Twincast enjoys this issue greatly, and we do our best to parse the more serious and character defining gems held within.
The Twincast / Podcast: keepin' it classy like Trypticon!
Lost Light 16 is next - Seibertron review here. This issue is full of character work, vignettes, and exposition. In other words, it doesn't push the plot very far... until the end, that is. Still, the Twincast finds value in this odd situation of being dead, err, one with the matrix, and teases out where this strange predicament might lead.
That's a, err, um... a big matrix.
We conclude this episode, like we always do, with bragging rights. What has the Twincast managed to find since our last recording?
Flywheels, please.
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From the official Kabam Studios website for the mobile game Transformers: Forged to Fight, we have another character update in the form of the addition of Insecticon Kickback joining the game as of March 15th! The full bot intel report can be seen on the site here, but we have also copied it below for your reading convenience.
BOT INTEL REPORT – KICKBACK
Add Kickback to your ultimate squad March 15th at 10AM PDT!
About Kickback:
Faction: Decepticon
Class: Scout
Intelligent and deceptively persuasive, Kickback’s power to manipulate minds is only ever a ploy to gain access to the information or resources he seeks. Like all Insecticons, Kickback feels the urge to continuously consume all material around him and is capable of chewing through even the toughest Cybertronian metal.
Stats and Abilities:
2-Star:
Health: 1470
Attack: 179
Max Rating: 559
3-Star:
Health: 3608
Attack: 379
Max Rating: 1294
4-Star:
Health: 9378
Attack: 984
Max Rating: 3515
Basic Abilities: Power Leak, Evade, Consume
Critical Hits
60% chance to inflict Power Leak, draining 4.8~9.6% of an opponent’s power over 10 seconds.
Kicking attacks have +30% Critical Rating.
Power Leaking Opponents
Kickback’s Melee hits against Power Leaking opponents have +50% Power Rate.
Opponent Avoids a Dash Attack:
30~38% chance to Evade Melee Attacks for 2 seconds.
Heavy Attacks
When Kickback transforms he has a 100% chance to Consume all Shock, Power Drain, Power Lock, and Power Rate Debuffs on himself and generate 1~5% of his Max Power over 2 seconds for each debuff removed.
When Kickback lands a Heavy Attack he has a 100% chance to Consume all Power Rate and Power Gain Buffs from the opponent and generate 1~5% of Max Power over 2 second for each buff removed.
Signature Ability – T-Cog Sabotage
Kickback’s attacks can be modified to infect his opponent with T-Clog. This cyber virus attacks the bot’s sensitive electronics that control their ability to Transform.
Heavy Attacks
35~70% chance to infect an opponent with T-Clog, lowering the opponent’s power rate by -30% for 10 seconds. If the infected bot uses a Heavy Attack, T-Clog is removed and their Transformation fails, Stunning them for 2 seconds.
Special Attacks:
Special 1 – Shock in the Wounds
Kickback uses a shocking blast to turn insult to injury.
100% chance to Inflict Shock for each Power Leak on the opponent, dealing 40% of Attack over 5 seconds.
Special 2 – Lacerate
Those wings aren’t just for looks.
100% Chance to gain a Critical Rate Buff, increasing Critical Rating by 30% for 8 seconds.
100% chance each Critical Hit of Kickbacks Wing Blades to inflict Power Leak, draining 4.8~9.6% of an opponent’s power over 10 seconds.
Special 3 – Need to Feed
Hope? Kickback ate that first.
100% chance each Critical Hit to inflict Power Leak, draining 4.8~9.6% of an opponent’s power over 10 seconds.
For each Power Leak on the opponent Kickback Repairs 3% of his Max Health over 5 seconds.
Synergy Bonuses:
Mutual – Allies – Soundwave, Bludgeon
+2~8% Armor.
Mutual – Enemies – Grimlock, Prowl
+2~8% Attack.
Mutual – Enforcers – Motormaster, Ramjet
Debuffs last 20~40% longer and cannot be Purified.
Strong Match-ups:
Shockwave – Shockwave would find this matchup to be illogical as his Shock charges will be quickly consumed by this voracious Insecticon.
Megatron (Revenge of the Fallen) – Once Megatron has been infected with T-Clog his proclivity to fire off Heavy Attacks while enraged could leave him Stunned and vulnerable.
Weak Match-ups:
Hound (The Last Knight) – Hound’s ability to inflict Critical Rate Down with his Special Attack 1 will leave Kickback unable to inflict Power Leak with his basic hits.
Optimus Primal – Primal will completely negate Critical Hits, disabling much of Kickback’s ability set that revolves around Critical Hits.
Recommended Modules for Kickback:
Scout’s Sentry – Increasing Kickback’s Critical Rate and ability to Evade will ultimately help him survive while dishing out those potent Critical Hits.
Transwarp Cell – Ensuring Kickback routinely slams into his opponent with Heavy Attacks will allow him to take great advantage of his Consume and Signature abilities.
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