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TECH SPECS |
STR: |
9 |
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INT: |
7 |
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SPD: |
6 |
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END: |
10 |
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RNK: |
0 |
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CRG: |
8 |
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FRP: |
3 |
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SKL: |
2 |
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ALTERNATE MODE |
Class: |
Heavy Rescue Vehicle |
Desc: |
Fire Truck |
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Mission: |
66% |
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Arena: |
0% |
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Kills: |
102 (0.02 per day) |
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IronMed
"(Yelling) Put out that fire. (Looking down) Will you stop sqirming."
Level 7 Autobot
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Team: |
The Rejected |
Commander: |
zorian |
Faction: |
Autobot |
Level: |
7 |
Total XP: |
12,822,586xp |
Weapon: |
Battle Blade |
Doing: |
Inactive |
IronMed's Bio
Function: Combat medic
Ironmed was part of the damage control team at the star port where most of the Rejects worked. He was responsible for keeping accidents under control while others rescued the injured. The Autobot who rebuilt the group decided they needed a medic and since Ironmed was the closest to it, he got the job. He sometimes lets his old job carry over, showing more concern for damage to the local than to his current patient.
He watched the old Autobot rebuild the others and learned how to do it himself, though not as well as the originator of the technique. He loves tinkering on machines but hates to be bothered with "incidentals" like fixing teammates.
When he was rebuilt he was given a skill upgrade and a full range of built-in repair tools to compliment his new skills. Heavier armor and other changes to his frame where done to make him more durable on the premise that if the medic falls down he can't repair others.
In combat he stays at range sometimes using his knowledge of architecture to cause the Decepticons problems combat.
IronMed's recent battles
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ARENA HISTORY |
IronMed does not currently have any arena logs available. |
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