The Worst Designs - Discussion Thread
Posted: Sun Jan 23, 2022 5:41 am
In the 30+ years of the Transformers, some of the characters created have truly iconic and enduring designs, that have defined decades of aesthetic. Some...
Not. So. Much.
While I'll try to remain objective. Being an arty-farty type, with little in the way of bias where possible. I thought it might be a good idea to sound off on the unfortunate. Not those you hate but those that just don't work, in your opinion. Plus, what you think could be done to improve them?
I'll start with what I think is one of the absolute worst in G1...
Menasor. Now I like the idea of the Stunticons. A team of racing vehicles is quite unique and novel among the Decepticon ranks. But the end result is one truly ugly Gestalt. Lacking in every department. From uniformity of colour, to symmetry of design. Even modern iterations end up the same. Bland and boring is the result..
So what would I change? I look to Bruticus in the WFC/FoC games. IDW did come up with something similar back in "Things Fall Apart" in 2010:
While a Cybertronian-type aesthetic would add some much needed detail. It only goes so far before being gated by the elephant in the room. A serious overhaul would be needed. Either add colour to Motormaster or change how Menasor is formed. Maybe with Motormaster as the legs (inverted, as a blend of silver with black) and the others forming the rest of the body?
Not. So. Much.
While I'll try to remain objective. Being an arty-farty type, with little in the way of bias where possible. I thought it might be a good idea to sound off on the unfortunate. Not those you hate but those that just don't work, in your opinion. Plus, what you think could be done to improve them?
I'll start with what I think is one of the absolute worst in G1...
Menasor. Now I like the idea of the Stunticons. A team of racing vehicles is quite unique and novel among the Decepticon ranks. But the end result is one truly ugly Gestalt. Lacking in every department. From uniformity of colour, to symmetry of design. Even modern iterations end up the same. Bland and boring is the result..
So what would I change? I look to Bruticus in the WFC/FoC games. IDW did come up with something similar back in "Things Fall Apart" in 2010:
While a Cybertronian-type aesthetic would add some much needed detail. It only goes so far before being gated by the elephant in the room. A serious overhaul would be needed. Either add colour to Motormaster or change how Menasor is formed. Maybe with Motormaster as the legs (inverted, as a blend of silver with black) and the others forming the rest of the body?