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Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Fri Oct 23, 2015 9:05 pm
by SKYWARPED_128
SillySpringer wrote:Ok, I was just wondering, what CAD Transformers character should I do next? Shockwave, Soundwave, or Springer? Now in the mean time, here's my latest CAD Transformer creation:

*click here* to see the design in 3d!


Nice work, Springer!

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sat Oct 24, 2015 7:14 am
by ZeroWolf
Nice job on Arcee! As for your next work SillySpringer, well you only have one logical conclusion ;)

@Insurgent, if I may ask, how come you're using dragstrip? But other than that looking good for what it is. I look forward to seeing the full thing completed :)

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sat Oct 24, 2015 6:01 pm
by DedicatedGhostArt
SKYWARPED_128 wrote:
SillySpringer wrote:Ok, I was just wondering, what CAD Transformers character should I do next? Shockwave, Soundwave, or Springer? Now in the mean time, here's my latest CAD Transformer creation:

*click here* to see the design in 3d!


Nice work, Springer!


Thanks bro! Any ideas for future models?

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sat Oct 24, 2015 6:25 pm
by DedicatedGhostArt
Oops silly website didn't load my first comment for a while, so folled me into making a double post! :BANG_HEAD:

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sat Oct 24, 2015 6:46 pm
by SKYWARPED_128
SillySpringer wrote:
SKYWARPED_128 wrote:
SillySpringer wrote:Ok, I was just wondering, what CAD Transformers character should I do next? Shockwave, Soundwave, or Springer? Now in the mean time, here's my latest CAD Transformer creation:

*click here* to see the design in 3d!


Nice work, Springer!


Thanks bro! Any ideas for future models?


Well, since you're doing a pretty good job with fembots already, I humbly suggest some of those assets (no pun intended, honest! :-P ) and make either Flamewar or even Moonracer.

After all, TF's are all about the retools. :lol:

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sat Oct 24, 2015 7:17 pm
by DedicatedGhostArt
SKYWARPED_128 wrote:
SillySpringer wrote:
SKYWARPED_128 wrote:
SillySpringer wrote:Ok, I was just wondering, what CAD Transformers character should I do next? Shockwave, Soundwave, or Springer? Now in the mean time, here's my latest CAD Transformer creation:

*click here* to see the design in 3d!


Nice work, Springer!


Thanks bro! Any ideas for future models?


Well, since you're doing a pretty good job with fembots already, I humbly suggest some of those assets (no pun intended, honest! :-P ) and make either Flamewar or even Moonracer.

After all, TF's are all about the retools. :lol:


Lol maybe! I kinda forgot that I could retool Arcee into another character! :lol:

People have suggested Shockwave, Soundwave, and I have thought of doing Springer. I have a lot to design! :-P

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sat Oct 24, 2015 10:02 pm
by DedicatedGhostArt
New Shockwave CAD design! It took me a couple hours to do. Feel free to click on any of the below images to see the 3D CAD design on Tinkercad!

Image

Image

Image


Hope you guys enjoy it!

What character do YOU want me to make next? Leave a suggestion below! :-D

Cheers!
-James

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sun Oct 25, 2015 2:47 am
by ZeroWolf
Really nice work :) Let's challenge you....how about Overlord?

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sun Oct 25, 2015 7:56 am
by SKYWARPED_128
SillySpringer wrote:New Shockwave CAD design! It took me a couple hours to do. Feel free to click on any of the below images to see the 3D CAD design on Tinkercad!

Hope you guys enjoy it!

What character do YOU want me to make next? Leave a suggestion below! :-D

Cheers!
-James


As a longtime fan of Metal Gear Solid, I'll let Ocelot express my thoughts on this model:

Image

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sun Oct 25, 2015 3:34 pm
by DedicatedGhostArt
ZeroWolf wrote:Really nice work :) Let's challenge you....how about Overlord?


Maybe! I'll accept the challenge! ;)

SKYWARPED_128 wrote:
SillySpringer wrote:New Shockwave CAD design! It took me a couple hours to do. Feel free to click on any of the below images to see the 3D CAD design on Tinkercad!

Hope you guys enjoy it!

What character do YOU want me to make next? Leave a suggestion below! :-D

Cheers!
-James


As a longtime fan of Metal Gear Solid, I'll let Ocelot express my thoughts on this model:

Image


Ha ha thank you sir. :lol:

Tinkercad Transformers Overlord model teaser

PostPosted: Sun Oct 25, 2015 7:49 pm
by DedicatedGhostArt
You challenged me ZeroWolf! ;)

Tinkercad Overlord teaser.png
Overlord is da MASTER!

Re: Tinkercad Transformers Overlord model teaser

PostPosted: Mon Oct 26, 2015 2:27 pm
by ZeroWolf
SillySpringer wrote:You challenged me ZeroWolf! ;)

Tinkercad Overlord teaser.png

Well met sir! :D

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Mon Oct 26, 2015 2:59 pm
by Burn
Please don't let this thread turn into a thread showcasing SillySpringer's work, he already has one of those.
(Plus it's not like we're going to feature anything in this thread in the round up)

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Tue Oct 27, 2015 8:43 pm
by DedicatedGhostArt
Burn wrote:Please don't let this thread turn into a thread showcasing SillySpringer's work, he already has one of those.
(Plus it's not like we're going to feature anything in this thread in the round up)


I know, I already have Arcee in my thread to be featured. ;)

Ok guys, I want someone to make a CAD Cybertron PRONTO. :BOOM:

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Tue Oct 27, 2015 9:43 pm
by Burn
Setting it up I can do, using it is a different kettle of fish!
Untitled.jpg

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Wed Oct 28, 2015 6:10 am
by SKYWARPED_128
Burn wrote:Setting it up I can do, using it is a different kettle of fish!
Untitled.jpg


You lucky sonuva... I wish I could afford something from Autodesk, like Maya for example. :(

ZBrush has its own hard surface modeler, but I heard it's easier on Maya. Either way, the whole "pulling blocks out of another block" is not quite as intuitive as Sketchup. But TBH, it's not that hard to learn, though--just takes some getting used to. Kinda like the difference between walking and driving a car.

That said, I still love ZBrush's organic sculpting abilities. With a good pen and tablet (preferable an Intuos), it feels just like you're physically sculpting from clay.

I'd be a very happy camper if only Sketchup's stl exported files learned to play nice with ZBrush, without the need to add the necessary lines and loops yourself. Otherwise the model turns into a Picasso painting the moment you subdivide it. :BANG_HEAD:

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sat Oct 31, 2015 8:35 pm
by DedicatedGhostArt
Anyone in the mood for some custom semi-articulated Generations Leader Jetfire hands? ;)

Btw I will in fact make whole arms, but until I have Generations Jetfire, I can't measure the arm length yet. I have only designed the hands and gun so far. (click here to see it in 3d)

I'm planning for this to be a Shapeways product, and since his arms are mostly white, it comes in handy!

This set will be also compatible with the Combiner Wars Leader Class Thundercracker, Starscream, and Skywarp.

Jetfire hands.png


Keep designing guys! Feel free to post pics of YOUR 3d designs! :D

Cheers!
-James

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sun Nov 01, 2015 4:44 am
by SKYWARPED_128
SillySpringer wrote:Keep designing guys! Feel free to post pics of YOUR 3d designs! :D


Izzat a challenge Ah hear, ya lil whippersnapper? :-P

Well, here's a Hound accessories set I designed and printed for Kanrabat a while ago, printed using an Afinia UP! 2 3D printer. Currently doing a 2.0 revision for him, mostly revising the cannon.

The rifle, cannon and jerry can were designed to be assembled to make them light enough for Hound to carry and hold them up.

NOTE: The cannon is undergoing a major design overhaul, BTW.

Alternators Hound G1 Cannon DSCN0477.jpg


Alternators Hound G1 Cannon DSCN0476.jpg


Alternators Hound G1 Cannon DSCN0478.jpg


Alternators Hound BFG 03DSCN0426.jpg


Jackie BFG 01 DSCN0437.jpg

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sun Nov 01, 2015 12:21 pm
by DedicatedGhostArt
For some reason Photobucket doesn't work on my computer. Have a Shapeways page? :???: If you have Tumblr pictures those work on my computer too.

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sun Nov 01, 2015 6:34 pm
by SKYWARPED_128
SillySpringer wrote:For some reason Photobucket doesn't work on my computer. Have a Shapeways page? :???: If you have Tumblr pictures those work on my computer too.


Should work now.

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Sun Nov 01, 2015 9:02 pm
by DedicatedGhostArt
Nice bro! Like it! :)

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Mon Nov 02, 2015 5:42 pm
by SKYWARPED_128
SillySpringer wrote:Nice bro! Like it! :)


Mucho Gracias, mi Amigo! Image

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Mon Nov 02, 2015 5:52 pm
by DedicatedGhostArt
SKYWARPED_128 wrote:
SillySpringer wrote:Nice bro! Like it! :)


Mucho Gracias, mi Amigo! Image


No prob! I hope to get Jetfire soon so I can finish those custom arms! :D So far I've just done the hands and gun.

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Thu Nov 19, 2015 9:39 pm
by SKYWARPED_128
I hope this thread hasn't been left alone long enough for this to be considered necrobumping....

Anyways, I've recently found a renewed respect for Blender. While I still think the old UI was designed by some mustache-twirling villain bent on breaking the sanity of 3D modelers, the latest versions seems to have cleaned up a lot of the mess. The UI is now much more integrated, and most of the stuff is where you'd expect them to be.

The swapped right and left mouse buttons aren't really that hard to get used to, but the problem comes when you start switching to another program. Especially when it's ZBrush. While you mostly use RMB in Blender to select, ZBrush is the direct opposite, and you use the LMB for not just selecting but sculpting and moving as well--the right mouse button is used less that 10%, IMO. There's an option to swap the buttons, but then the tutorials would get somewhat confusing.

TL;DR, Blender's getting user-friendly enough to at least ATTEMPT to learn, but it's still got a ways to go in the UI department. They could start by making the confusing Blender-specific terms a little more "layman friendly", like simply calling the "Translate" option "Move", like most other software do. Sure, once you learn it, it sticks, but newbies could really benefit from a more intuitive UI and use that time to actually model something cool instead of spending weeks learning which does what.

Rant complete.

Re: CAD Design, 3D Modelling and Printing Discussion Thread

PostPosted: Mon Nov 23, 2015 5:42 pm
by DedicatedGhostArt
Just a leader class sized pet project I'm working on with an "armada" of coolness following.

Image

(and transformable.)


Also remember guys, this thread is free for ANYONE to post pictures of their CAD models on. I would love to see you guys' CAD models! :D

SKYWARPED_128 wrote:I hope this thread hasn't been left alone long enough for this to be considered necrobumping....

Anyways, I've recently found a renewed respect for Blender. While I still think the old UI was designed by some mustache-twirling villain bent on breaking the sanity of 3D modelers, the latest versions seems to have cleaned up a lot of the mess. The UI is now much more integrated, and most of the stuff is where you'd expect them to be.

The swapped right and left mouse buttons aren't really that hard to get used to, but the problem comes when you start switching to another program. Especially when it's ZBrush. While you mostly use RMB in Blender to select, ZBrush is the direct opposite, and you use the LMB for not just selecting but sculpting and moving as well--the right mouse button is used less that 10%, IMO. There's an option to swap the buttons, but then the tutorials would get somewhat confusing.

TL;DR, Blender's getting user-friendly enough to at least ATTEMPT to learn, but it's still got a ways to go in the UI department. They could start by making the confusing Blender-specific terms a little more "layman friendly", like simply calling the "Translate" option "Move", like most other software do. Sure, once you learn it, it sticks, but newbies could really benefit from a more intuitive UI and use that time to actually model something cool instead of spending weeks learning which does what.

Rant complete.


...but a truthful rant. I am still a newbie to Blender even after having it on my computer for like 6 months. I was already doing transformers designs easy peasy on Tinkercad after like 2 months.
...and I didn't even mention the cool designs I made with Tinkercad for the first 2 months. ;) You pretty much have to give up sanity to learn Blender in that amount of time.

If you are only doing CAD for 3d printing and product design, Tinkercad is perfect for beginners. I am using Tinkercad actually to make that abomination pictured above in this same comment. XD